Projects
This is a list of all my projects that I can think of in no particular order.
Star Study
This is a severely broken studying application focused on a unique method of studying. It uses Firebase for auth and the database.
3D Renderer
Currently I’m building a simple in progress 3d renderer built using SFML and c++ because I wanted to challenge myself.
Prompty
This project was built in three days for Outernet and is meant to help people exercise prompt engineering. You can play it if the application is up, but it probably won’t be.
C++ Raycasting Engine
This is the second raycasting engine that I’ve written, it’s in c++ and uses SFML as the graphics library. Currently it has a half-functioning texture system and a broken sprite/entity system, but it helped me learn the basics of the c++ language.
Sinerider Contributions
I contributed to the making of this game near the end of development, but it was the first time that I worked in and with a “real” team. I was mainly doing UI work and fixing bugs on occasion, but it really helped me learn how to communicate and work with someone other than myself.
Game Jam Games
I have a bunch of games made in varying game jams in varying times, and you can find them all on my itch.io page. The best results I’ve gotten are 193/1717 (When The Bullets Come), and 436/6811 (Head of Security).
8-Ball-Reincarnated
This is a slack bot built for the #8-ball channel in the Hack Club slack. It’s basically just a ChatGPT bot with some extra prompt engineering.
Other Projects
I’ve made so much more stuff than just what’s listed here, and you can find some of it at my github.
Thank you for reading!